About Me
My name is Sam, I’m a Manchester based VFX artist specialising in 3D generalism and digital compositing. My software expertise is in Autodesk Maya, 3DS Max, Blender, and Foundry Nuke. I’m currently attending Futureworks University, which I will graduate with a BA (Hons) in Visual Effects.
I prefer 3D generalism to any specificity primarily because it allows me to target projects I have interest in, rather than pigeonholing myself into a singular discipline.
As you can see from my gallery and showreels, my main interests within this wide net of possibility lie in architecture and product design.